

Overall, the combat mechanics are both solid and challenging, forcing the player to think beyond button-mashing enemies into a pulp. While this feature is a tad sluggish, with some practice it can be used successfully, though players might themselves occasionally dying due to the sheer number of beefy, hostile gangsters that can surround Shen at a given time. It's tight, aggressive, and takes a few cues from the likes of Just Cause 2 and its ability to jump from one vehicle to another, albeit a little more realistically.Įnemies who are getting ready to attack will glow red, and during this time the appropriate counter attack can be made - even during combat with other baddies. Several developers from the franchise signed on to work on the driving mechanics in Sleeping Dogs. Driving, for example, feels as fast and arcade-like as recent entries to the Need for Speed series - and for good reason. Other elements of hugely successful franchises make appearances in the game, but they rarely feel directly borrowed from any specific game, nor is anything shoe-horned in for the sake of it. Noire uses chase sequences to punctuate an otherwise typical case.Ĭompleting missions isn't the only thing Sleeping Dogs takes in a new direction.


Many action-oriented missions make use of it to break up the gameplay and keep things fresh and exciting - much like L.A.
#SLEEPING DOGS WEI SHEN FREE#
Crucial to the game in several ways, free running allows the player to move over or around nearly any obstruction. A large part of what makes Sleeping Dogs exciting, and sets it apart from other games in the genre, is its free running system.
